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Playtest Scenario Finished

Playtest Scenario Finished

Today, I finished the first draft of the first playtest scenario. The next step is to try playing it, to see whether it works. This very first playtest will be very limited in numbers, because the game might well not work at all, and I will use the feedback from it to revise and improve the rules of the game. The scenario itself will probably also need some revision, but at this point I’m more concerned about getting the rules…

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Good Progress

Good Progress

Today, I’ve made good progress on Kannagara. The first playtest scenario is nearly finished in first draft. I think I need another day to get it done, which augurs well for it being completed within the year. Then I will try to recruit some people to actually try it, to find out whether it is at all playable. One thing that I’m a bit concerned about is that the freedom of the players to decide what their environment is like…

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(No) Progress Report

(No) Progress Report

There have been no updates to the blog for the last couple of weeks because I’ve not made any progress on the game. My family all came to Japan for my daughter’s Shichigosan ceremony, so I haven’t had any time to work on this project. Shichigosan is a Shinto ceremony, so it is, at least, a thematically appropriate distraction. Today, I’ve looked over the files again, reminded myself of where I was up to, and, I think, got myself into…

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Work Continues

Work Continues

I’m continuing to work on the introductory scenario. One of the features of Kannagara is that the players can define the details of the world that their personae live in through their choices as they explore it. The players decide what the personae discover, and those discoveries define the world. There are two versions of this. In the first, the background is defined by the game material, and the personae discover it. This is going to be an important part…

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Development Continues

Development Continues

The frequency of posts to this blog is likely to drop off a bit for a while. I’m working on the playtest scenario, and while it’s coming along nicely it doesn’t lend itself to posting on the blog quite as easily as the initial, more abstract, development. In addition, things are changing as I make them concrete. This doesn’t surprise me; RPG development always works like this. Things will change again once the scenario is finished and I’ve had the…

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