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Skill Advancement

Skill Advancement

Personae in roleplaying games have advanced, become better at what they do, since the hobby began. There is room for debate over whether this is necessary for roleplaying in general, but as one of the main themes of Kannagara is personal development, it is clearly necessary for this game. Indeed, advancement should be rather fast, because players should feel that their personae are developing. Because development is one of the themes of the game, development should happen in play. This…

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Ability Types

Ability Types

At the moment, I think that Kannagara will involve two kinds of ability: knowledges and skills. The distinction is straightforward: knowledges represent what a persona knows, while skills represent what she can do. When creating something, a player will normally roll the persona‚Äôs knowledge, and keep the skill. The more you know about a field, the more likely you are to create something good, and the less likely you are to create something truly appalling. However, if you are lacking…

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